An error occurred cannot parse message.json file from uploaded package




















Add a comment. Active Oldest Votes. You have a strange char at the beginning of the file. I was having a similar issue and adding data. I get TypeError: data. So, you need to get rid of it: JSON. Ronan Boiteau 8, 6 6 gold badges 33 33 silver badges 50 50 bronze badges.

Luillyfe Luillyfe 5, 8 8 gold badges 29 29 silver badges 43 43 bronze badges. Weird, I don't have a single comma in the file? It means this: "addresses": [] — Luillyfe. My program no longer crashes. But it is pure garbage. And I realize I am the one that caused it. By using stringify instead of converting to UTF8. Which is about the same number of characters in my file. Aria Ax Aria Ax 5 5 bronze badges. This left a space after every character in each of my keys.

And a space after every character in each of my string values. You can search Wikipedia for "byte order mark" to see all possible BOMs. My answer below shows a sample of the UTF output. Netorica Netorica That was my problem. Opening and saving the file as UTF-8 only, worked. To further explain Luillyfe's answer: Ah-ha! Edit: Below is incorrect But summarizes what one might think at first! Incorrect being this does not crash But makes sense!

Step 1. Download the APK Editor app. Step 2. Now search for the app which you wish to install. Step 6: Here change the Install Location to any other option whichever applicable for your device. Step 8. If it is a bundle then you need to install it using a Split Installer. Google introduced a new way to distribute Android apps called app bundles. The app bundles only include the components that your specific device needs, organized into split APKs.

While app bundles help save storage space and data usage, they are not one-size-fits APK files. You need to use a split APK installer to install app bundles. APK, Config-Archi.

APK and other Files which can only be installed using a 3rd party split installer. Step 4. Locate the Files and Select All the Files. This complete bunch of assets and code make the APK file function and perform the intended task. It is better to download the APK from any other source or try installing an older version of the app.

The Package Manager displays error indicators in the Package Manager window when it encounters problems:. Error messages that appear in the status bar indicate the Package Manager has detected an issue that is not related to a specific package. For example, if the Package Manager cannot access the package registry server , it displays this message in the status bar:. If your network cannot reach the package registry server, it is probably because there is a connection problem with the network.

When you or your system administrator fix the network error , the status bar clears. When you try to use the My Assets context, the Package Manager displays an error in the status bar:. Click the Sign in button inside the list view to sign into your Unity account through the Unity Hub.

If a specific package has a problem when loading or installing for example, when determining which package versions to load , the error icon appears in the package list next to the compromised package A.

While building, if there are a lot of errors about Missing Behavior, the UnityLinker might be mistakenly stripping out a component that it thinks is unreferenced. It often does this because the stripping level is too aggressive. For example, if you have a prefab An asset type that allows you to store a GameObject complete with components and properties.

The prefab acts as a template from which you can create new object instances in the scene. More info See in Glossary in an AssetBundle that references the SpriteShape component in the 2D SpriteShape package, the object might be missing and might generate compiler warnings. For more information on stripping levels and the UnityLinker, see Managed code stripping. The Package Manager window might get moved offscreen or hidden by another window. When this happens, it looks like the Package Manager window failed to open.

More info See in Glossary :. This error message indicates that your manifest. There are a number of online validators that you can use to try to correct the problem. Once you save the corrected file, Unity reloads the Package Manager window. If you upgraded from an early version of the Unity Editor, there may be other problems with your package manifest Each package has a manifest , which provides information about the package to the Package Manager.

The manifest contains information such as the name of the package, its version, a description for users, dependencies on other packages if any , and other details. More info See in Glossary file:. As of Check to see if your project manifest Each Unity project has a project manifest , which acts as an entry point for the Package Manager. The Package Manager uses it to configure many things, including a list of dependencies for that project, as well as any package repository to query for packages.

This is an obsolete value for the dependencies See in Glossary property.



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